Cellular automaton (CA) in C

Cellular automata and Moore neighborhood Cellular automaton ( CA ) is by definition a periodic grid of cells, where in each cell sits a finite automaton, and a set of (identical) rules for every such automaton describing to which state it switches on a next moment of discrete time ti+1, depending of its own state

Cellular automata and Moore neighborhood Cellular automaton ( CA ) is by definition a periodic grid of cells, where in each cell sits a finite automaton, and a set of (identical) rules for every such automaton describing to which state it switches on a next moment of discrete time ti+1, depending of its own state

Cellular automata and Moore neighborhood

Cellular automaton (

CA

) is by definition a periodic grid of cells, where in each cell sits a finite automaton, and a set of (identical) rules for every such automaton describing to which state it switches on a next moment of discrete time ti+1, depending of its own state and states of all its neighbors on a current moment of time ti. For now, we will be interested in 2d, rectangular CA, and a neighborhood which includes 8 neighbors of the cell. This is what is called the Moore neighborhood, because it was invented by Edward Moore.

Rules Brain

http://zvold.blogspot.com/2010/01/conways-life-and-brians-brain-cellular.html

  • Each cell has three possible states: passive, active, and semi-active.
  • If a cell is active, it goes to semi-active state on the next step
  • If a cell is semi-active, it becomes passive on the next step
  • If a cell is passive, it becomes active if and only if it has exactly 2 active neighbors

Materials

GitHub

git clone git@bitbucket.org:snippets/karol-preiskorn/E8e4L/brians-brain.git

Source

/**
* Brian's Brain
*
* Rules:
* -------
* Each cell has three possible states: passive, active, and semi-active.
* If a cell is active, it goes to semi-active state on the next step
* If a cell is semi-active, it becomes passive on the next step
* If a cell is passive, it becomes active if and only if it has exactly 2 active neighbors
*
**/
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